Post by Jabitha on Feb 17, 2015 22:09:33 GMT -8
Origins of the House - The Legend of Rai
As with all the Great Houses of the Empire, so to does Sabure have a story behind it's origin. There are several interpretations of the tale, but all of them have roughly the same linear storyline and feature the same people.
Before the House was formed, a lone transport with nothing more than a handful of Trill crewmembers and some provisionary cargo was sailing through the Pi Canis sector on a mission of exploration. While the name of the Transport was lost over time, it is known that the captain of the vessel was named Rai. Rai was a Joined Trill - he had gained his symbiote mere months before the exploratory journey began, and as such, he was full of knowledge and wisdom which would soon serve him well.
The mission went well enough, but on the transport's return from the Pi Canis sector, it was attacked by an Imperial vessel, a mighty Tor'kaht battlecruiser. The Trill transport stood no chance, and all the crew were captured and held prisoner aboard the ship. During the battlecruiser's journey back to Klingon Space, Rai formulated an ingenius escape plan and enacted it. He and his crew somehow managed to disable the forcefields holding them in, taking the brig guards by surprise.
After gaining their weapons, they bravely staged a daring attack on the vessel, crippling the ship's warp core and engineering section, forcing the ship to drop out of warp speed and tumble dangerously though an uncharted sector. Many of Rai's crew gave their lives during the assault on the ship's bridge, but alas, as fate would have it, the crippled battlecruiser was drawn into the gravity of a previously uncharted planet, a lifeless desert world with nothing more than sand, rocks, and air to breathe. The ship survived the crash to the surface mostly intact, but it would never fly again. Both the captors, and the captives, were stranded with no way to escape.
Despite their best survival training, many of the Klingon crew perished during the first few days on the desert world - lack of medical treatment and food led to these casualties. However, Rai managed to remain healthy, which finally drew the interest of the ship's captain. It turned out that Rai's symbiote had vast knowledge of survival, far more than the Klingons experienced. Finally listening to reason, the captain decided to let Rai assist with the crew. At first, it was not easy, but gradually, the crew began to see the wisdom in Rai's actions, and soon enough, they had built a self sustaining settlement using the salvageable parts of the crashed ship. Rai showed them how to draw precious moisture from the atmosphere using conduction rods from the ship's navigational array. He showed them how to grow food and utilize the native flora for sustenance. Eventually, the Captain decided to induct Rai and the few surviving Trill into his crew, as full members.
But what would his superiors say? The Klingon Captain knew full well that if a search party ever came along, he would have to tell them everything, and why a Joined Trill was part of his crew. To ease this eventual burden, he taught Rai the art of Klingon combat. Mok'bara, Bat'leth, D'k'tahg, and hand to hand... Rai and his crew learned the ways of the Empire, and in so doing, the Klingons also learned the ways of wisdom from the Trill.
In Honor of Rai's courage and dedication to helping them survive, the captain decided to name the settlement they created Sabure, which was Rai's last name. Together, they had done the impossible - tamed the land that could not be tamed, and built a settlement where none would dare to live otherwise.
Eventually, an Imperial ship came along, searching for the missing battlecruiser. By this time, several years had passed, enough time that the colony of Sabure had children. The KDF detected the colony and paid a visit, and at long last the Captain shared his tale with the Empire. So impressed were the Imperials that a report was sent to the High Council, whereupon it was decreed that the House of Sabure were to be inducted into the Empire with full privileges.
Today, the House still stands as stong as ever, and Rai's legend lives on through his symbiote, who is now joined with Jabitha Sabure.
About the House of Sabure
The House of Sabure is considered a bit unorthodox compared to the rest of the Great Houses. Instead of focusing all their resources into gaining territory or claiming holdings, Sabure instead chooses to live a Nomadic life aboard great fleets that travel across the galaxy in search of knowledge and wisdom. This belief was inspired by Rai's teaching "Seek enlightenment in all forms from all reaches of the universe." The Klingons took this belief one step further - in addition to gaining knowledge and wisdom, the people of Sabure also learn and train in the many different forms of combat practiced by other races they encounter during their journeys. The resulting combination of knowledge and fighting ability is so vast that the only other known organization to possess equivalent knowledge is the Borg Collective. This has proven to be of great favor for the House, as the Klingon High Council frequently praises Sabure for its ability to respond to virtually any type of threat imaginable. In fact, many Saburians enjoy successful careers as instructors at the Klingon Academy on Qo'nos, due to this gained knowledge.
In return for the exchange of knowledge and combat styles, the Nomadic Fleets offer return services such as mercenary work, rare trade goods, and teaching programs of their own.
While Saburian society is known to traverse the stars in their ships, they do still claim the Planet of Sabure as their home. It is their only known permanent holding.
Life in the House
Saburian society is orderly, following an easy chain of command. Saburian fleets are run by respective captains, who all answer to a Fleet General. The Fleet General is the central commanding officer of the fleet that he or she is in command of. In turn, the various Fleet Generals form a council and all answer to the House Matriarch, who runs her own fleet and directs all House operations from their home planet of Sabure.
It is unknown precisely how many fleets are operating within House Sabure, but it is known that once a year, on a random date, all the fleets converge on their homeworld of Sabure for an annual event. During this event, the various fleets intermingle and exchange the knowledge and trade goods they've come across during their respective travels. These exchanges are commemorated by a memorial ritual in which the House honors their ancestral heritage and pays homage to their desert home. It is still unknown precisely how the various fleets know the exact date and time to converge for this event, as the date changes every year.
Because of the House's predilection for seeking knowledge and learning from all sources, members of many different races have been drawn to the House in search of their own enlightenment. Sabure accepts all who seek to learn their ways, provided they can pass the indoctrination standards set forth by the council of Generals.
Known races that have been seen aboard the Nomadic Fleets include:
-Klingon
-Trill
-Breen
-Reman
-Romulan
-Lethean
-Naussican
-Orion
-Human
-Ferengi
and many others.
Saburian Fleets
The Saburian Fleets are marvels to behold, crossing the galaxy, usually in a group of ships for mutual protection. The thing that makes them stand out is the diversity of vessels involved. Because of their philosophy, the House of Sabure has no official Imperial Naval registry. Instead, the fleet is judged on the number and diversity of ships within its group. In many cases, during the annual reunion at Sabure, many fleets will return with more ships than they set out with, having gained a few ships whose crews seek to become members of Saburian society.
Many Fleet Generals prefer to command their flotilla from large ships such as Vo'Quv carriers or Bortas command battlecruisers, but it is also quite common to see fleet Generals run their flotillas from ships as small as B'rel birds of prey!
The fleets can be identified by name, and the color of the clothing worn by members of said fleet. While clothing can be of any combination or pattern of color, a popular choice among the more traditional fleets in Sabure are the colors Orange and Black - these were the colors said to be worn by Rai Sabure himself, and thus have special meaning. Many fleets wear traditional robes and jewelry of all types, often meant to reflect a particular belief or choice of lifestyle that the particular fleet follows. In addition to their clothing and jewelry, most Saburians are easily recognizable by the tattoos they place either on their foreheads or faces. These tattoos are often identifiers of which fleet the Saburian belongs to, and sometimes hold a special symbolic meaning as well.
Listed here are some of the more well known fleets, and the ships among them, as observed during their last witnessed travels among the Alpha quadrant.
Fleet "Shikata"
General - Jabitha Rai Sabure
Command vessel - Vaadwaur Manasa Assault Escort "Zagatha"
Support vessels:
- Breen Heavy Raider "Eclipse's Edge"
- B'rel Bird of Prey "IKS War Hymn"
- Ch'Tang Bird of Prey "IKS Sabure"
- Tor'kaht Battlecruiser "IKS Song of War"
- Bortas Heavy Battlecruiser "IKS Houjokai"
- Pegh'qu Destroyer "IKS Saba'ku"
- Vo'Quv Carrier "IKS Jormungandr"
Fleet "Ikusa"
General - House Matriarch So'kora Valsharen Sabure
Command Vessel - Bortas Command Battlecruiser "IKS Tetrarch"
Support Vessels:
- Guramba Siege Destroyer "IKS Gu'arsu"
- Vo'Quv Carrier "IKS Junundu"
- Kar'fi Carrier "IKS M'ori"
- Pegh'qu Destroyer "IKS Kasai"
- B'rel Bird of Prey "IKS Sunstrider"
More fleets will be added as information is gained.
Diplomacy
The House has recently engaged in diplomatic endeavors with the Romulan Republic and the United Federation of Planets. In each instance, one of their members was specially trained to conduct diplomatic discussions and gather intelligence to learn about each faction.
These members are:
Celestine Sabure - Serving as an exchange Diplomat with the Federation, stationed on Deep Space Nine.
(Will add more)
As with all the Great Houses of the Empire, so to does Sabure have a story behind it's origin. There are several interpretations of the tale, but all of them have roughly the same linear storyline and feature the same people.
Before the House was formed, a lone transport with nothing more than a handful of Trill crewmembers and some provisionary cargo was sailing through the Pi Canis sector on a mission of exploration. While the name of the Transport was lost over time, it is known that the captain of the vessel was named Rai. Rai was a Joined Trill - he had gained his symbiote mere months before the exploratory journey began, and as such, he was full of knowledge and wisdom which would soon serve him well.
The mission went well enough, but on the transport's return from the Pi Canis sector, it was attacked by an Imperial vessel, a mighty Tor'kaht battlecruiser. The Trill transport stood no chance, and all the crew were captured and held prisoner aboard the ship. During the battlecruiser's journey back to Klingon Space, Rai formulated an ingenius escape plan and enacted it. He and his crew somehow managed to disable the forcefields holding them in, taking the brig guards by surprise.
After gaining their weapons, they bravely staged a daring attack on the vessel, crippling the ship's warp core and engineering section, forcing the ship to drop out of warp speed and tumble dangerously though an uncharted sector. Many of Rai's crew gave their lives during the assault on the ship's bridge, but alas, as fate would have it, the crippled battlecruiser was drawn into the gravity of a previously uncharted planet, a lifeless desert world with nothing more than sand, rocks, and air to breathe. The ship survived the crash to the surface mostly intact, but it would never fly again. Both the captors, and the captives, were stranded with no way to escape.
Despite their best survival training, many of the Klingon crew perished during the first few days on the desert world - lack of medical treatment and food led to these casualties. However, Rai managed to remain healthy, which finally drew the interest of the ship's captain. It turned out that Rai's symbiote had vast knowledge of survival, far more than the Klingons experienced. Finally listening to reason, the captain decided to let Rai assist with the crew. At first, it was not easy, but gradually, the crew began to see the wisdom in Rai's actions, and soon enough, they had built a self sustaining settlement using the salvageable parts of the crashed ship. Rai showed them how to draw precious moisture from the atmosphere using conduction rods from the ship's navigational array. He showed them how to grow food and utilize the native flora for sustenance. Eventually, the Captain decided to induct Rai and the few surviving Trill into his crew, as full members.
But what would his superiors say? The Klingon Captain knew full well that if a search party ever came along, he would have to tell them everything, and why a Joined Trill was part of his crew. To ease this eventual burden, he taught Rai the art of Klingon combat. Mok'bara, Bat'leth, D'k'tahg, and hand to hand... Rai and his crew learned the ways of the Empire, and in so doing, the Klingons also learned the ways of wisdom from the Trill.
In Honor of Rai's courage and dedication to helping them survive, the captain decided to name the settlement they created Sabure, which was Rai's last name. Together, they had done the impossible - tamed the land that could not be tamed, and built a settlement where none would dare to live otherwise.
Eventually, an Imperial ship came along, searching for the missing battlecruiser. By this time, several years had passed, enough time that the colony of Sabure had children. The KDF detected the colony and paid a visit, and at long last the Captain shared his tale with the Empire. So impressed were the Imperials that a report was sent to the High Council, whereupon it was decreed that the House of Sabure were to be inducted into the Empire with full privileges.
Today, the House still stands as stong as ever, and Rai's legend lives on through his symbiote, who is now joined with Jabitha Sabure.
About the House of Sabure
The House of Sabure is considered a bit unorthodox compared to the rest of the Great Houses. Instead of focusing all their resources into gaining territory or claiming holdings, Sabure instead chooses to live a Nomadic life aboard great fleets that travel across the galaxy in search of knowledge and wisdom. This belief was inspired by Rai's teaching "Seek enlightenment in all forms from all reaches of the universe." The Klingons took this belief one step further - in addition to gaining knowledge and wisdom, the people of Sabure also learn and train in the many different forms of combat practiced by other races they encounter during their journeys. The resulting combination of knowledge and fighting ability is so vast that the only other known organization to possess equivalent knowledge is the Borg Collective. This has proven to be of great favor for the House, as the Klingon High Council frequently praises Sabure for its ability to respond to virtually any type of threat imaginable. In fact, many Saburians enjoy successful careers as instructors at the Klingon Academy on Qo'nos, due to this gained knowledge.
In return for the exchange of knowledge and combat styles, the Nomadic Fleets offer return services such as mercenary work, rare trade goods, and teaching programs of their own.
While Saburian society is known to traverse the stars in their ships, they do still claim the Planet of Sabure as their home. It is their only known permanent holding.
Life in the House
Saburian society is orderly, following an easy chain of command. Saburian fleets are run by respective captains, who all answer to a Fleet General. The Fleet General is the central commanding officer of the fleet that he or she is in command of. In turn, the various Fleet Generals form a council and all answer to the House Matriarch, who runs her own fleet and directs all House operations from their home planet of Sabure.
It is unknown precisely how many fleets are operating within House Sabure, but it is known that once a year, on a random date, all the fleets converge on their homeworld of Sabure for an annual event. During this event, the various fleets intermingle and exchange the knowledge and trade goods they've come across during their respective travels. These exchanges are commemorated by a memorial ritual in which the House honors their ancestral heritage and pays homage to their desert home. It is still unknown precisely how the various fleets know the exact date and time to converge for this event, as the date changes every year.
Because of the House's predilection for seeking knowledge and learning from all sources, members of many different races have been drawn to the House in search of their own enlightenment. Sabure accepts all who seek to learn their ways, provided they can pass the indoctrination standards set forth by the council of Generals.
Known races that have been seen aboard the Nomadic Fleets include:
-Klingon
-Trill
-Breen
-Reman
-Romulan
-Lethean
-Naussican
-Orion
-Human
-Ferengi
and many others.
Saburian Fleets
The Saburian Fleets are marvels to behold, crossing the galaxy, usually in a group of ships for mutual protection. The thing that makes them stand out is the diversity of vessels involved. Because of their philosophy, the House of Sabure has no official Imperial Naval registry. Instead, the fleet is judged on the number and diversity of ships within its group. In many cases, during the annual reunion at Sabure, many fleets will return with more ships than they set out with, having gained a few ships whose crews seek to become members of Saburian society.
Many Fleet Generals prefer to command their flotilla from large ships such as Vo'Quv carriers or Bortas command battlecruisers, but it is also quite common to see fleet Generals run their flotillas from ships as small as B'rel birds of prey!
The fleets can be identified by name, and the color of the clothing worn by members of said fleet. While clothing can be of any combination or pattern of color, a popular choice among the more traditional fleets in Sabure are the colors Orange and Black - these were the colors said to be worn by Rai Sabure himself, and thus have special meaning. Many fleets wear traditional robes and jewelry of all types, often meant to reflect a particular belief or choice of lifestyle that the particular fleet follows. In addition to their clothing and jewelry, most Saburians are easily recognizable by the tattoos they place either on their foreheads or faces. These tattoos are often identifiers of which fleet the Saburian belongs to, and sometimes hold a special symbolic meaning as well.
Listed here are some of the more well known fleets, and the ships among them, as observed during their last witnessed travels among the Alpha quadrant.
Fleet "Shikata"
General - Jabitha Rai Sabure
Command vessel - Vaadwaur Manasa Assault Escort "Zagatha"
Support vessels:
- Breen Heavy Raider "Eclipse's Edge"
- B'rel Bird of Prey "IKS War Hymn"
- Ch'Tang Bird of Prey "IKS Sabure"
- Tor'kaht Battlecruiser "IKS Song of War"
- Bortas Heavy Battlecruiser "IKS Houjokai"
- Pegh'qu Destroyer "IKS Saba'ku"
- Vo'Quv Carrier "IKS Jormungandr"
Fleet "Ikusa"
General - House Matriarch So'kora Valsharen Sabure
Command Vessel - Bortas Command Battlecruiser "IKS Tetrarch"
Support Vessels:
- Guramba Siege Destroyer "IKS Gu'arsu"
- Vo'Quv Carrier "IKS Junundu"
- Kar'fi Carrier "IKS M'ori"
- Pegh'qu Destroyer "IKS Kasai"
- B'rel Bird of Prey "IKS Sunstrider"
More fleets will be added as information is gained.
Diplomacy
The House has recently engaged in diplomatic endeavors with the Romulan Republic and the United Federation of Planets. In each instance, one of their members was specially trained to conduct diplomatic discussions and gather intelligence to learn about each faction.
These members are:
Celestine Sabure - Serving as an exchange Diplomat with the Federation, stationed on Deep Space Nine.
(Will add more)